Skunk4.1 Lighthouse Of Sylos Android

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Skunk4.1 Lighthouse Of Sylos Android 8,7/10 8258 votes

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Is for informative and interesting gaming content and discussions. Please look over our and before posting. If you're looking for 'lighter' gaming-related entertainment, try! The goal of is to provide a place for informative and interesting gaming content and discussions. Submissions should be for the purpose of informing or initiating a discussion, not just with the goal of entertaining viewers. This is the area where I think VR might fall flat on its face.

Developers look to install bases when they develop games. If 20M people own Platform A and 20,000 people own Platform B, a cash-pressed dev would probably more seriously consider A.

Skunk4.1 Lighthouse Of Sylos Android

This applies to peripherals too. Just how many sales will happen at $350-400? One can view it as a monitor, sure, but mine was only about $150 and there are certainly cheaper ones. Obviously Rift/Vive/Morpheus are not simple monitors; they enable gamers specifically to do many things they can't do with a rudimentary planar monitor.

And that's the rub, because you really would need to attract developers to develop VR-specific titles, but they just might not come unless the install base is already there. In my honest opinion the best case scenario is that it snowballs from an enthusiast core (perhaps with a couple of breakout hits from developers who jump in regardless of the economic climate?) into an increasingly established market. Fallout new vegas gun runners quest. That's easier said than done. Seriously, this. Since I travel a lot I got a gaming laptop a year or so ago which basically has the equivalent of a GTX 670 in it, although a smidgen better.

As of today, I can still run almost all new games on ultra or at least high and when I got my DK2, it was like I was trying to run games with a voodoo 2. Sure, there were a decent chunk I could play, but a lot would drop below the minimum frame rate and instant motion sickness would set in. People don't realize how powerful your rig has to be to push 90+ frames a second (I believe that's the CV refresh rate).

Granted, once the consumer version comes out, I'll just build a new desktop for it, but even minimum recommended specs are going to be around a grand to start, plus the cost of the Rift. VR is a serious cost investment at this stage of its life • • • • •.

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